TRUFFLE
1/26/2024
TRUFFLE is a minimalist puzzle maze game where touching the walls kills you instantly. It is a high difficulty, patience testing, dexterity game.
Development
October 2024 - January 26th, 2024
TRUFFLE was developed over 3 months. I solo developed this game while using the Godot game engine for the first time.
Additional help:
Elicia Sarmiento - Key Art and Logo
Lukas Knappenberger - Soundtrack