TRUFFLE

1/26/2024

TRUFFLE is a minimalist puzzle maze game where touching the walls kills you instantly. It is a high difficulty, patience testing, dexterity game.

Development


October 2024 - January 26th, 2024

TRUFFLE was developed over 3 months. I solo developed this game while using the Godot game engine for the first time.

Additional help:

  • Elicia Sarmiento - Key Art and Logo

  • Lukas Knappenberger - Soundtrack